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Age of wonders 3 archdruid how to evolve tier 1 animals
Age of wonders 3 archdruid how to evolve tier 1 animals











age of wonders 3 archdruid how to evolve tier 1 animals age of wonders 3 archdruid how to evolve tier 1 animals

The one thing you almost always want to have is Wild Adept, just for the Degenerate spell. +1 rank for all units (since Shamans only start getting good at gold rank) The latter being useless most of the time, since half the game is either immune- or has resistance to Blight.Īlso they can settle in volcanic and underground (more precisely, start underground which is 100x easier), and have three amazing racial governance upgrades for Arch Druids: Main reason is that their Shamans get an extra Fire Bolts attack in addition to the usual Poison Bolts. IMHO the Draconians are the only proper Arch Druids. And then the unicorn rider teleports away again.) The healer is now standing in the middle of your army, the unicorn rider is standing on the city walls. Spontaneous Mutation is great fun in late game battles (all your units gain special abilities), Unstable Transformation is a lot more useful if you have cannon fodder summons to cast it on, Degenerate is just plain great at any time, and Swap Location works really well with Elven unicorn riders. Wild Magic is just plain fun and suits just about any playstyle. Expander bolsters Archdruid population growth (and offsets Elven growth penalties) and the skills it gives are always helpful. Your specialisations are also a fine choice. Try to evolve any spiders and snakes you get (the tier 1 versions are really weak, but they become giant tier 3 or 4 versions if you get them a gold medal, which are amazing.) Other summons are better used as cannon fodder to keep enemies from killing your hunters. Recommended strategy is to build plenty of hunters and summon lots of animals. (Very fast and armed with longbows which don't have a range penalty.) And their extra magic income is a great fit for a summoning class. Their hunters are just about the best tier 1 units in the game. But they slow down a bit in the end game and can't keep up with production classes like warlord if you let the game drag on for 100 turns. Archruids are kind of the opposite of warlords: they're very strong early on, with healing heroes and summoned animals and fast population growth. (Human and Dwarf support units heal, Orcs heal naturally whenever they win a battle.) They do best with races that have some sort of healing ability, like humans, Dwarves or Orcs.

age of wonders 3 archdruid how to evolve tier 1 animals

Warlord is a great class, but a bit slow to start.













Age of wonders 3 archdruid how to evolve tier 1 animals